![]() Newcomers are also catered to a lot more than in previous games, with UFC 4 specifically offering a simplified version of the game’s complex wrestling system. It often feels like that one key aspect the series’ stand-up combat was missing, and while moves from the clinch are slightly overpowered, fights generally benefit from the free-flowing pace they provide. Grappling-efficient fighters can even use these tie-ups to unleash huge slams or pull off impressive submission techniques, with a fighter like Jon Jones able to perform a guillotine while clinching his opponent. While players would previously have to engage in clunky, mini-game focused tie-ups while grappling on their feet, UFC 4 instead offers the ability to move in and out of the clinch in seconds.įighters merely press a button to enter the clinch, land a series of punches or knees, then push back the thumbstick to retreat to normal striking distance. However, It’s the clinch that easily benefits most from the tune-up, with UFC 4 completely switching up the mechanic to instigate more organic stand-up brawls. ![]() Takedowns have been switched from an irritating combination of triggers and thumbsticks to a much simpler two-button control scheme, while combos feel easier to execute with less emphasis on perfect timing. In truth, it’s EA Vancouver’s focus on removing tedious frustrations that truly changes how this fourth iteration feels to play. So, what’s new in UFC 4? Not a huge amount. As is usual for this constantly adapting franchise, this is easily the biggest and best EA Sports UFC package available to date. Its gameplay flows more smoothly, its various modes have been polished and its new suite of accessibility options means anyone can jump in regardless of their skill level. ![]() While there are fewer all-encompassing changes and practically no game-altering new additions, EA Vancouver has instead spent some much-needed time refining and fine-tuning the UFC experience. Its fourth entry, EA Sports UFC 4, is no different. Opting for a biennial schedule, it has built itself up considerably since its admittedly rough first iteration back in 2015, introducing meaningful, transformative overhauls over the last five years and quickly becoming the best combat-sports simulation since 2011’s Fight Night Champion. ![]() Callum grapples with EA Sports UFC 4, and he thinks it might just be the series’ best outing to date.įor a genre littered with incremental annual upgrades and a distinct lack of innovation, the EA Sports’ UFC franchise has always been a shining beacon of how to do a sports game justice. ![]()
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